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hdhomerun_config [2019/11/11 04:27] – [Compiling hdhomerun_config] nedshdhomerun_config [2024/02/07 03:04] (current) neds
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   * PC or embedded platforms.   * PC or embedded platforms.
  
-===== Compiling hdhomerun_config =====+===== Obtaining hdhomerun_config =====
 <WRAP indent> <WRAP indent>
  
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 <WRAP indent> <WRAP indent>
  
-Download and extract the libhdhomerun archive. Create a new empty project and include all+Download and extract the libhdhomerun archive ( https://github.com/Silicondust/libhdhomerun ). Create a new empty project and include all
 the .c and .h files. From the project properties page under C/C++ advanced, change the Compile As type to C, click apply and then change it back to C++ -- this is a workaround for a bug in MSVC++. Under the Linker input, add Ws2_32.lib and iphlpapi.lib as Additional Dependencies. the .c and .h files. From the project properties page under C/C++ advanced, change the Compile As type to C, click apply and then change it back to C++ -- this is a workaround for a bug in MSVC++. Under the Linker input, add Ws2_32.lib and iphlpapi.lib as Additional Dependencies.
  
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 </WRAP> </WRAP>
-=== Cygwin/Linux/*BSD ===+=== Linux/BSD ===
 <WRAP indent> <WRAP indent>
  
-Download and extract the libhdhomerun archive.+Download and extract the libhdhomerun archive ( https://github.com/Silicondust/libhdhomerun ).
  
 Run "make" Run "make"
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 | <code>/sys/copyright</code> | Display firmware copyright | | <code>/sys/copyright</code> | Display firmware copyright |
 | <code>/sys/debug</code> | Display debug info | | <code>/sys/debug</code> | Display debug info |
 +| <code>/sys/restart</code> | Restart tuner/HDHomeRun. For example, <code>set /sys/restart self</code> will reboot the HDHomeRun. |
  
 </WRAP> </WRAP>
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 <code> <code>
 format: hdhomerun_config <id> get /tuner<n>/streaminfo format: hdhomerun_config <id> get /tuner<n>/streaminfo
-eg:     hdhomerun_config FFFFFFFF get /tuner0/channel streaminfo+eg:     hdhomerun_config FFFFFFFF get /tuner0/ streaminfo
 </code> </code>
  
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 {{tag>troubleshooting}} {{tag>troubleshooting}}
 +{{tag>development}}
  • Last modified: 2019/11/11 04:27