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dvr_api [2019/10/10 19:51] – [Parameters] nedsdvr_api [2024/02/07 03:05] (current) neds
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-======HDHomeRun DVR development guide======+======HDHomeRun DVR Development Guide======
  
-=====Live TV=====+<WRAP center info> 
 +This is a mirror of the documentation from: https://github.com/Silicondust/documentation/wiki 
 +</WRAP>
  
-The record engine supports buffering live TV with automatic tuner sharing.+  * [[:DVR API:Live TV]] 
 +  * [[:DVR API:DVR recording rules]] 
 +  * [[:DVR API:Poke record engine|Poke record engine (after rule change)]] 
 +  * [[:DVR API:Deleting recordings]] 
 +  * [[:DVR API:Record engine status]]
  
-====API URL==== +{{tag>development}}
- +
-<code><storage engine BaseURL>/auto/v<channel number>?<parameters></code> +
- +
-Example: <code>http://10.20.20.162:4999/auto/v2.1?<parameters></code> +
- +
-====Parameters==== +
- +
-^ Parameter ^ Type ^ Description ^ +
-| ClientID | GUID | Unique ID to identify the player. | +
-| SessionID | hex32 | Unique ID to identify the channel request. | +
- +
-Returns: Video stream from the requested channel.  +
- +
-If the app supports multiple running instances on the same computer each instance must have a unique ClientID. The ClientID does not need to be persistent across app launches. A valid implementation is to choose a ClientID when an instance of the app is launched. +
- +
-If the app supports picture-in-picture then each "picture" must have a different ClientID so that changing channel on one "picture" does not cancel and free the tuner being used by the other "picture"+
- +
-The SessionID must be unique for each new request of a channel. This allows the record engine to differentiate between a new request vs a seek within the existing session. +
- +
-====Seeking==== +
-  - Close the existing HTTP connection that is streaming video. +
-  - Issue a new HTTP request specifying the desired starting byte offset in the RANGE header. The ClientID and SessionID parameters of the URL must be the same as the original HTTP request. +
- +
-When attempting to seek beyond the current live point the record engine will return success and will indicate the actual (lower) byte position in the HTTP Content-Range response header. +
- +
-The record engine automatically limits the amount of back history that is available for a channel to avoid running the DVR out of disk space when a client is left playing a channel for an extended period of time. When attempting to seek back to a byte position that is before the oldest still-available data the record engine will return success and will indicate the actual (higher) byte position in the HTTP Content-Range response header. +
- +
-====Changing channel==== +
- +
-  - Close the existing HTTP connection that is streaming video. +
-  - Issue a new HTTP connection to request the new channel. Use the same ClientID but a new SessionID. +
- +
-The same ClientID tells the record engine that the previous channel is not longer of interest. Required to avoid tying up a new tuner with each channel change. +
- +
-The new SessionID tells the record engine that this is a new request rather than a seek request. Required to handle the situation where the user leaves live TV mode, then a short while later goes back into live TV mode.+
  • Last modified: 2019/10/10 19:51